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Mass effect 2 gibbed
Mass effect 2 gibbed










On top of that, I haven't seen that it can mess with achievements or anything either. I'm pretty sure Microsoft doesn't do some kind of full system save file scan that would detect the save files anyway.

mass effect 2 gibbed mass effect 2 gibbed

Which, you know, is the farthest thing from the truth.Ĭlick to expand.I just tried it, and my live works fine. Plus it makes me feel like some kind of l33t hacker. I noodled around a bit and I've figured out how to use it, and it's pretty awesome. For the workaround, for the posts, for everyone's help. SO, if you, or anyone else, finds out how to use the Mass Effect 2 Xbox version of the editor to keep Wrex alive in a new save, let me know. Needless to say, I don't really wanna play through half the game to figure this out. So I figure if you start a new game, importing an ME2 character that doesn't have any of those boxes checked, Wrex is still alive. As far as I can tell, Gibbed's Editor (360 Edition) doesn't support name changes yet, so I'm not able to rename character I'd import from ME1 with all of my preferences attached (as far as decisions go).Īt the same time, the editor doesn't have a box for "Keep Wrex alive!" only boxes that make him dead. If that is okay with you, you can use my e-mail address to respond, or add me on LinkedIn.So what, I click the "Lived to Fight Again" box and then start a new game with the Import ME2 character option?Īlso, if you get to a point where you've figured this out, do me a favor and let me know if that method works to keep Wrex alive. GitHub doesn't support writing direct messages between users and I see that you have chosen to hide your e-mail address, so creating this issue was the only possibility to ask that :) Could you point me to a website/document that explains the structure of the save files or do it yourself?

mass effect 2 gibbed

Unfortunately I don't know Rust and it's hard for me to reverse-engineer how to read and write those values from the binary save file itself. The problem is that there are thousands of Booleans, so I wanted to write a script that will copy values from my save into LE save. Now, I wanted to modify the arbitrary save so that it contains the same choices I made while playing ME1 and I wanted to copy raw plot data. The problem is that it is impossible to import original ME1 saves into ME2 but I've managed to open my original ME1 save in TSE, as well as some arbitrary LE ME1 save downloaded from the Internet. I've just bought ME Legendary Edition and wanted to play ME2 and ME3, having previously played ME1.












Mass effect 2 gibbed